Earning it part one.
Let’s go back to starting a story in a tavern, that dreaded opener that editors dread, and how that relates to one of the two greatest lessons I learned in pursuit of my BA. (Yeah, I’m going to mention that from time to time. I’m rather proud of it.) Anyway. The lesson I’m specifically speaking about comes from the brilliant Matthew Clark Davison, when he told his Craft of Fiction class, “You can do anything you want in fiction, as long as you earn it.” This ties in nicely to turning gaming into engaging fiction. “Earning it” in this sense means, getting the reader to suspend his or her disbelief long enough to slog through the story or novel. This is a huge challenge when dealing with things not in the “real” world.
“It was night again. The Waystone Inn lay in silence, and it was a silence of three parts.”
We get a completely different picture of a tavern than we are used to in that over-used setting. Noise usually bombards the reader through whichever character is experience this. We want to know more about this silence, and why it is split into three parts. Right their, Rothfuss lets us know that we are not in for the typical fantasy story. Oh, it may have some things that we’re used to seeing, but he’s going to show us these things in an entirely new light. If you have not read this book, do so. Get it. Read it. The second book The Wise Man’s Fear comes out March 1st. I can’t wait to see what twists Rothfuss has in store for us.
Like Rothfuss does, and sort of what I did, you can do anything at all, IF you earn it. I didn’t really earn it with my line, “An elf, and android, and a lawyer walk into a tavern,” because I didn’t go anywhere with it.
Again, I can’t shamelessly plug these two books enough. GET THEM. READ THEM. Then read them again, you’ll learn more about character development that you can possibly imagine, if you read carefully.